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Friday, January 6, 2012

#CHEAP iOS Programming: The Big Nerd Ranch Guide, 2/e (Big Nerd Ranch Guides)

iOS Programming: The Big Nerd Ranch Guide, 2/e (Big Nerd Ranch Guides)


iOS Programming: The Big Nerd Ranch Guide, 2/e (Big Nerd Ranch Guides)


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iOS Programming: The Big Nerd Ranch Guide, 2/e (Big Nerd Ranch Guides) Overview


This is the eBook version of the printed book.

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch Apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4 tools, Foundation framework, and the classes that make up the iPhone UI framework. The many topics covered in this book include:


Easily setting up elegant, efficient user interfaces with UIKit
Creating effective visuals, animation, and effects with Core Graphics, Core Animation, and OpenGL
Making the most of the iPhone's powerful multi-touch event handling
Building location-aware iPhone applications utilizing Core Location, MapKit, and the magnetometer
Localizing applications for international use
Creating applications that capture audio and play media
Storing data in files or SQLite databases

This edition has been updated to cover the iPad. New chapters added to this edition include:


UIPopoverController and UISplitViewController

Blocks and Categories

UIGestureRecognizers and Advanced UIScrollView, CATiledLayer

Key-Value Coding and Key-Value Observing

Push Notifications

Unit Testing




iOS Programming: The Big Nerd Ranch Guide, 2/e (Big Nerd Ranch Guides) Specifications


This is the eBook version of the printed book.

In this book, the world's leading Apple platform development trainers offer a complete, practical, hands-on introduction to iPhone and iPad programming. The authors walk through all the Apple tools and technologies needed to build successful iPhone/iPad/iPod touch Apps, including the iOS 4.3 SDK, the Objective-C language, Xcode 4 tools, Foundation framework, and the classes that make up the iPhone UI framework. The many topics covered in this book include:


Easily setting up elegant, efficient user interfaces with UIKit
Creating effective visuals, animation, and effects with Core Graphics, Core Animation, and OpenGL
Making the most of the iPhone's powerful multi-touch event handling
Building location-aware iPhone applications utilizing Core Location, MapKit, and the magnetometer
Localizing applications for international use
Creating applications that capture audio and play media
Storing data in files or SQLite databases

This edition has been updated to cover the iPad. New chapters added to this edition include:


UIPopoverController and UISplitViewController

Blocks and Categories

UIGestureRecognizers and Advanced UIScrollView, CATiledLayer

Key-Value Coding and Key-Value Observing

Push Notifications

Unit Testing